The balance changes update, 1.43 (and Hardship Nail moving to 1.50)
Doukutsu Randamu » Devlog
Okay, so I happened to play a dozen or two daily seeds (and tried to go beyond depth 4, while playing without Polar Star or Nemesis) every day while updating some other projects and I had unfortunately discovered how underpowered or overpowered certain equipment pieces are in Doukutsu Randamu. So here is a gist of changes:
- 1.43 will be instead balance changes update, hoping to touch the majority of equipment (weapons and equippable items) in the game, making them better in terms of power.
- Hardship Nail will instead be 1.50 (yeah, biggy number), to signify its importance in lore and difficulty balance.
Yeah, this is not update announcement, but I wanted to tell everyone about this change of plans.
Here is a table of me testing the change for Machine Gun to have 2x less firerate but almost 2x damage.
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
More posts
- Update 1.45.1 (Harder Loyalty)13 days ago
- Update 1.45 (Allied and Supported)Feb 13, 2025
- 1.45, beta 3Feb 12, 2025
- 1.45, beta 2Feb 10, 2025
- Beta-test of 1.45 has started!Feb 08, 2025
- 7000 downloads!Jan 23, 2025
- 3rd anniversary!Dec 26, 2024
- Update 1.44.2 (Fixes and Tweaxes TWO)Aug 14, 2024
- Update 1.44.1 (Fixes and Tweaxes)May 30, 2024
- Update 1.44 (Seconds & Moments With You)May 19, 2024
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