The balance changes update, 1.43 (and Hardship Nail moving to 1.50)
Doukutsu Randamu » Devlog
Okay, so I happened to play a dozen or two daily seeds (and tried to go beyond depth 4, while playing without Polar Star or Nemesis) every day while updating some other projects and I had unfortunately discovered how underpowered or overpowered certain equipment pieces are in Doukutsu Randamu. So here is a gist of changes:
- 1.43 will be instead balance changes update, hoping to touch the majority of equipment (weapons and equippable items) in the game, making them better in terms of power.
- Hardship Nail will instead be 1.50 (yeah, biggy number), to signify its importance in lore and difficulty balance.
Yeah, this is not update announcement, but I wanted to tell everyone about this change of plans.
Here is a table of me testing the change for Machine Gun to have 2x less firerate but almost 2x damage.
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
More posts
- Update 1.44.2 (Fixes and Tweaxes TWO)Aug 14, 2024
- Update 1.44.1 (Fixes and Tweaxes)May 30, 2024
- Update 1.44 (Seconds & Moments With You)May 19, 2024
- New Forum openingMay 08, 2024
- Speedrun configs update (1.43.1)Dec 19, 2023
- Update 1.43.1 (Gamekutsu Rebaldamu, Part 2)Dec 18, 2023
- Update 1.43 (Gamekutsu Rebaldamu)Dec 02, 2023
- v1.43, release candidate 1Nov 30, 2023
- 1.43, beta 4Nov 28, 2023
- 1.43, beta 3Oct 22, 2023
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