Update 1.44.1 (Fixes and Tweaxes)
Doukutsu Randamu » Devlog
This minor patch fixes bugs and issues, that arise from players in last week and a half, while introducing changes to some of unfair or weak enemies.
Go to Randamu forums if you want to discuss things in new update!
Update: I was so tired at the moment of writing this devlog, that I haven't actually uploaded the update. 1.41.1.1 should fix that.
Enemy changes:
- Reworked Core Base:
- reduced HP by 15
- reduced XP dropped by 20
- now creates a sort of shielding with a lot of slowly moving flames
- increased detection zone by 16 pixels up/down to make base less vulnerable
- Buffed Mannans:
- increased hitbox
- now can steal HP, if player stands inside of them for too long, by damaging them and healing itself
- Changed Turrets:
- decreased HP from 100 to 70
- increased exp from 8 to 14
- decreased the height variance for rockets
- increased vertical detection size
- no longer automatically attack when being stuck outside of stage
- Nerfed Second Campaign Critter:
- lowered flight time from 80 to 30
- increased jump velocity by 15%
- increased projectile speed from 5 to 6
- Changed Laser Gaudis:
- no longer shoots if outside of the screen
- increased attack speed by ~12% to compensate
- Changed Press:
- (Resonant) now has to ascend to top before falling again, increased ascending speed
- (Reinforced) now falls when taking any damage in waiting at the top state (satisfying #83)
- Nerfed Mecha Ravils:
- reduced movement speed by ~30%, both of normal jump and dash
- decreased amount of projectiles from dash from 7 to 3
Misc changes:
- Reworked starting health in Second Campaign mode (satisfies #90):
- no longer applies to Duckman
- now works by applying HP equivalent to collecting 75% of life capsules from first campaign
- this accounts for 33% of life capsules in Hardened+ difficulties having lower value
- HP is also reduced for fast runs
- Cool Sunglasses now only increase Iron Bond's lifesteal by 10% instead of 100%.
- Optimized performance of rankings loading and saving, and removed older format conversion.
- Any runs on this version, that start in Second Campaign mode, now have red crystal in rankings, just like normal runs.
- Made pipi thing of Organya work, with help of Strultz (satisfies #93).
Bug fixes:
- Ballos's boss stage now has proper depth number on Second Campaign mode.
- Fixed hitboxes configuration option not correctly rendering NPC hitboxes with inequal front and back.
- Added word wrapping to resource overload descriptions (fixes #78).
- Fixed Water Sprayer still being referred as Water Gun in chest pick up (fixes #79).
- Fixed some Miracle Matter craft descriptions having empty lines in-game (fixes #80).
- Fixed Shadowbuilt Crags not being generated in fast runs (fixes #81).
- Fixed Missile Launcher not actually colliding with Jethead's arena borders (fixes #82).
- Solid NPCs no longer push player character beyond top of the stage (fixes #84).
- Fixed incorrect implementation of not allowing capsules to be opened in boss fights, making refills infinite and actual life capsules be infinite in some cases (fixes #85).
- Fixed Miracle Matter weapon craft flags not actually coming back (fixes #86).
- Fragile gimmick's blocks now fall into the void instead of causing a lot of lag (fixes #88).
- Fixed Miracle Matter craft result being not granted to player, if inventory on moment of crafting was full (fixes #89).
- Fixed the oversight with Badge of Life's revive triggering in unnecessary cases (fixes #92).
- config.json options now properly save and reload when in General Options (fixes #94).
Files
Game archive 6.5 MB
Version 1.44.1.1 May 30, 2024
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
More posts
- Update 1.44.2 (Fixes and Tweaxes TWO)82 days ago
- Update 1.44 (Seconds & Moments With You)May 19, 2024
- New Forum openingMay 08, 2024
- Speedrun configs update (1.43.1)Dec 19, 2023
- Update 1.43.1 (Gamekutsu Rebaldamu, Part 2)Dec 18, 2023
- Update 1.43 (Gamekutsu Rebaldamu)Dec 02, 2023
- v1.43, release candidate 1Nov 30, 2023
- 1.43, beta 4Nov 28, 2023
- 1.43, beta 3Oct 22, 2023
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