The sixth beta release of 1.40
Hi everybody, here is sixth beta release of 1.40! (1.40-BETA-6)
Initially I just planned to upload the version with fixes to Song Unboringzer config, but then decided to include few more changes and new songs.
The changes: (also in `beta_changelog.txt`)
- Tweaked "pitch_randomizer" configuration option to properly work like its predecessor from Rise of Ballos mod and no longer cause native crashes.
- Disabling "pitch_randomizer" now sets pitch mod to 0.
- Replaced Doctor phase 2's BGM with "silent howling".
- Increased the max HP of level bosses by 25.
- Fighting with level bosses in Reinforced+ difficulty now plays new BGM "Enemy Hall".
- Mesa boss jumps higher, attacks faster and his bricks travel faster but spawn butes only with 50% chance.
- Reduced amount of red balls in Doctor phase 1's circle attack, they also travel slower.
- Red Crystal's fish missiles travel faster and give 1 less XP.
- Added 3 new universal BGMs by Dredged Crusader.
- Used refill stations no longer show up on both Map Systems.
- Fixed the typo in Bubbler's chest's TSC.
- Tweaked all dashing item equipping TSC scripts to mention Dash key instead of Ability key.
- Rephrased Cool Sunglasses TSC to be more clear.
- Fixed the issue with NPCs always spawning with direction of 0.
- Implemented decorative sword slash from Temperature Beyond Zero Cold mod.
- Actually made Bubbler's iframes feature work.
The link is the same, download it here: https://drive.google.com/file/d/13i8UTz_MXqQ-kxSHoLMKcT5rUTrGOU57/view?usp=sharing
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
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- v1.43, release candidate 1Nov 30, 2023
- 1.43, beta 4Nov 28, 2023
- 1.43, beta 3Oct 22, 2023
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