Update 1.37 (Difficulty Spike)
Doukutsu Randamu » Devlog
This major update adds 10 more floors to explore, many new bosses, difficulty options and giant list of QoL changes and bugfixes!
- Updated item sprites. (AsperDev, Taiki)
- Updated rocket launcher projectile sprite. (AsperDev)
- Updated stars sprite. (AsperDev)
- Updated several tilesets. (AsperDev)
- Fixed Augmented Man and Badge of Love allies not appearing at Doctor's stage.
- Fixed Augmented Man not persisting between levels.
- Fixed Augmented Man not being removed when unequipped.
- Updated crafting menu sprites to fit new item sprites.
- Fixed the bug that made tileset config option non-functional.
- Optimized size of Profile.json and rankings.json.
- Reworked refill stations: they only work once per use and will stay disabled.
- Reworked life pots: now only restore 35 HP but can be refilled at refill stations, discharging them in process.
- Refactored level generation code.
- Added a second campaign which can be accessed after beating Doctor.
- Added credits sequence.
- Reworked Copper Bulwark and Sacred Aegis: reduced cooldown and distance, only damage specific enemies and deal 30 damage instead of 25.
- Significantly buffed Sacred Aegis's explosion damage.
- Redesigned Lethrys Quote into Modern Quote. (AsperDev)
- Platforms are less "solid" and let you go even after smaller Down presses.
- Changed sprites of eye-based enemies.
- Removed the majority of lag on dying.
- Added game.log which records some data during gameplay, mostly for benchmark purposes.
- Bunch of previously hardcoded data is now located in Tags folder.
- Fixed the crash if you save then die (with save removed) and try to reload.
- Fixed the profile loading error where you always load with full health.
- Grassy Bushtown and Egg Factory are more open.
- Nerfed Crow's movement speed.
- Added Ikachan-themed Aqualite Reefs tileset.
- Mannans and Buyo Buyos explode like other enemies.
- Added numbers to boss health bar.
- Increased boss arena sizes.
- Tweaked title screen logo, fixed the bug with it being off-center.
- Increased difficulty of Doctor's phase 2.
- Nerfed Machine Gun's damage from 3/5/7 to 3/4/5.
- Buffed Bubbler's damage from 4/3/3-3 to 4/4/3-4.
- Grass entities have same distance limitation as enemies.
- Tileset selection is a bit more randomized.
- Random seed selection uses RNG seeded with system time instead of just system time.
- Changed how Energy Whip's chain is rendered.
- Buffed Marshy Grotto's critters.
- Added support for high-definition audio music. Just put OGG/MP3 file with same name as ORG file in music folder.
- Mining Laser projectiles no longer deal knockback.
- Massively nerfed Energy Whip lv3 by fixing the bug, adjusted XP requirements to compensate.
- Fixed Timeline Ring's effect dealing extreme damage, but reduced cooldown from 50 to 35 seconds.
- Increased damage modifier of Cool Sunglasses from 50% to 75%.
- Doubled the ammo of Rocket Launcher.
- Removed ability to place or destroy blocks on pregenerated stages.
- Fixed unnecessary d for Debug Info's high score.
- Added highscore and runs counter on title-screen. Only counts wins done on 1.37 unfortunately.
Files
Game archive 6.5 MB
Version 1.37.0 May 03, 2022
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
More posts
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- Update 1.44.1 (Fixes and Tweaxes)May 30, 2024
- Update 1.44 (Seconds & Moments With You)May 19, 2024
- New Forum openingMay 08, 2024
- Speedrun configs update (1.43.1)Dec 19, 2023
- Update 1.43.1 (Gamekutsu Rebaldamu, Part 2)Dec 18, 2023
- Update 1.43 (Gamekutsu Rebaldamu)Dec 02, 2023
- v1.43, release candidate 1Nov 30, 2023
- 1.43, beta 4Nov 28, 2023
- 1.43, beta 3Oct 22, 2023
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