Difficulty Spike update


Update 1.37 (Difficulty Spike) will feature many changes related to game's difficulty.

  • New second campaign, taking place at next 10 floors after Doctor, with 5 new enemies and 6 new bigger bosses! Take Red Crystal with yourself and face something of a greater evil deep below!
  • Rework to refill stations, making them much less cheesy!
  • Code optimizations to make saved data take less space!
  • Buffs to underused items, such as shields.
  • Misc art updates, done by AsperDev and Taiki.
  • Difficulty options!

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