Update 1.35 (Nine Worlds update)
Doukutsu Randamu » Devlog
The huge expansion of available worlds is finally here! This update focuses on 9 new worlds and some gameplay improvements.
- Added 9 new tilesets which are spread across the game!
- Added Electrum Shotgun and Floodtide as chest loot.
- Replaced Mod Webpage button with Check for Updates button on pause menu.
- Fixed the undefined character selection number.
- Rankings are saved even when window is closed via external means.
- Standardized level names.
- Treasure gimmick cannot appear on first floors.
- Invidia has unique icon.
- Added death icon for environment critters.
- Slightly improved the sprites on existing tilesets.
- Gimmicks do not appear on floor 1.
- Big jellies do not deal contact damage and are solid while undisturbed.
- Nano Beacon no longer triggers from grass.
- Nerfed Fireball's XP requirements from 10/20/20 to 16/30/20.
- Reworked how tilesets are selected. More dangerous and technological locations are pushed towards the end of list, while easiest disappear from rotation.
- Fast runs experience same algorithm as if their depth was worth 2 regular depths.
Autosplitter is updated for 1.35 as well.
Files
LiveSplit speedrun configs for v1.35 13 kB
Mar 09, 2022
Game archive 6.5 MB
Version 1.35.0 Mar 09, 2022
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
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- Update 1.43 (Gamekutsu Rebaldamu)Dec 02, 2023
- v1.43, release candidate 1Nov 30, 2023
- 1.43, beta 4Nov 28, 2023
- 1.43, beta 3Oct 22, 2023
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