Update 1.35.3
Doukutsu Randamu » Devlog
I am doing a character survey! Suggest your characters to be added to the game. The survey will stay for a week before announcing results. 4 characters of my choice will be added in next major update.
This update patches out some bugs, fixes stuff with title screen and implements weapon nerfs.
- Fixed Rifle not working properly.
- Fixed High-Octane Tank's description saying "Overclock".
- Increased Spur's charge time from 0.66/1/3.33 s to 1/1.5/4.33 seconds.
- Increased XP requirements for Floodtide from 30/50/15 to 40/60/20.
- Increased XP requirements for Boomerang Blades from 20/35/5 to 30/60/10.
- Increased XP requirements for Snake from 18/24/12 to 25/55/20.
- Increased XP requirements for Machine Gun from 20/20/20 to 30/30/30.
- Increased XP requirements for Energy Whip from 30/50/5 to 30/90/0.
- Increased XP requirements for Electrum Shotgun from 30/40/15 to 40/50/20.
- Reduced size of Floodtide LV3's projectile to prevent clipping.
- Reduced amount of droplets Floodtide LV3's projectile spawns.
- Massively reduced the knockback from Boomerang Blades.
- Reduced damage from Blade's slices from 1-2 to 1.
- Reduced Floodtide's knockback.
- Rankings file is saved in more occasions.
- Iron Bond cannot heal in cutscene mode.
- With disabled Polar Star, bosses no longer build arena around themselves.
- Removed confirmation for exiting from title screen.
- Fixed golden highlights on Doctor stage's minimap.
- Selecting a character on title screen actually does something.
- Character on title screen matches one in the config.
- Fixed the second fadeout when selecting character on title screen.
- RNG for gameplay uses the same algorithm as generation RNG.
Files
Game archive 6.5 MB
Version 1.35.3 Mar 14, 2022
Get Doukutsu Randamu
Doukutsu Randamu
Cave Story mod that turns the game into roguelite
Status | In development |
Author | TrashboxBobylev |
Genre | Platformer |
Tags | Exploration, Metroidvania, Pixel Art, Procedural Generation, Roguelite |
Languages | English, Japanese |
Accessibility | Configurable controls |
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